Maya modeling job offers in mumbai, maharashtra
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[VTO998] 3D Character Artist
new XSQUADS Tech Private Mumbai, Maharashtra
...and animators to ensure character models are optimized for animation and rigging. Use AI-assisted tools and procedural workflows to enhance the modeling...
1 day ago in Kitjob_inReport -
3D Asset Artist - (QEQ958)
new XSQUADS Tech Private Mumbai, Maharashtra
...modeling techniques. Knowledge of rigging and animation-ready asset creation. Experience working on AAA or mobile game projects. Passion for creating...
1 day ago in Kitjob_inReport -
3D Asset Artist - [I755]
new XSQUADS Tech Private Mumbai, Maharashtra +1 Location
...modeling techniques. Knowledge of rigging and animation-ready asset creation. Experience working on AAA or mobile game projects. Passion for creating...
1 day ago in Kitjob_inReport -
N-663 - 3D Environment Artist
new InfiVR Mumbai, Maharashtra
...and environments for VR simulations and training modules. Create and present concept art, mood boards, and prototypes to communicate visual ideas. 3D Modeling...
1 day ago in Kitjob_inReport -
E486 CGI & 3D Artist
new TruNativ Mumbai, Maharashtra
...Maya, Cinema 4D, or 3ds Max. 3.5 years of experience with rendering engines like KeyShot, V-Ray, or Octane for photo-realistic outputs. Skilled in...
1 day ago in Kitjob_inReport -
CGI & 3D Artist [UUL096]
new TruNativ Mumbai, Maharashtra
...Maya, Cinema 4D, or 3ds Max. 3.5 years of experience with rendering engines like KeyShot, V-Ray, or Octane for photo-realistic outputs. Skilled in...
1 day ago in Kitjob_inReport -
CGI & 3D Artist | (T-829)
new TruNativ Mumbai, Maharashtra
...Maya, Cinema 4D, or 3ds Max. 3-5 years of experience with rendering engines like KeyShot, V-Ray, or Octane for photo-realistic outputs. Skilled in...
1 day ago in Kitjob_inReport -
CGI & 3D Artist (UQ151)
new TruNativ Mumbai, Maharashtra
...Maya, Cinema 4D, or 3ds Max. 3.5 years of experience with rendering engines like KeyShot, V-Ray, or Octane for photo-realistic outputs. Skilled in...
1 day ago in Kitjob_inReport
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